Friday, December 19, 2008

Holiday nix tix

Hey guys, So I believe the last total was -47, well we'll raise that to -69. I bought 22 dollars worth of product because it's payday, I had to drive 3 hours home in the snow, shovel the front walk and it's nix tix draft.

I'm human, so sue me

In constructed I've been doing well in both extended and standard, and just been playing off my wins. I haven't posted them here, cause they were no profit. Just pay 3 tix get 1 pack worth 3 tix.



Edit: Ok, wtf. I guess the holiday promotion brought out all the newbs. I'm getting paired with decks that I've never seen, aren't even good, and are beating me soley on either mana screw or cause I don't know what to side in for them. Anyway, I won two packs in draft and apparently a shard of alara pack went up to 4 tix, so I made 2 tix profit from the sale of them. So -67

Won 2nd in an extended queue with Death Cloud. Would have taken first if I had drawn a fourth land second round against elves. Anyway, -66 is the total. Workin my way down one ticket at a time.

Or 5, down to -62, whoohoo

Edit 12-22-08: Traded in some product to do some mirrodin drafts. They were fun, but not worth it. I won a few constructed, and got down to -58, but then had to buy 12 more tix. So -70 is the total.

Edit 12-23-08: Entered a 5-3-2-2 standard with my BW tokens deck, and won second place. so I made back +5. That's -65 headed into Christmas

December 26, 2008: I played in three tournaments and came in second in all of them. So I was awarded three packs, which made me a profit of two tickets. -63 is the new total.

Monday, December 15, 2008

Kithkin Rule

So I was talking to my best friend today, and he reminded me of something. That I am not a control player. I do not like to stand by and pass my turn, hoping to counter and therefore crush the dreams of my opponents. I do not want to play spell after spell, and win through cloud of instants that do not let my opponent react at all. No, I prefer the direct approach. To summon my superior creature, and send them into the fray. And watch as then devour my opponent army, and smash his head into pulp. This is my kind of deck, the kind of deck that some may call simple, and lacking in strategy, and to them I say what my deck lacks in strategy it makes up for in fun and strength. Bring your counterspells, your elves, and your burn, for I will triumph.


Won with Kithkin and am very happy about it. -43

Edit: Played an extended tournament with an aggro Death cloud deck, and got second, so I made up what I spent, and did the same with kithkin in std. So I turned my 9 dollars into 4 packs. Each pack is 3 tixs(dollars), so i made 13 tix (packs sell online 3 for 10). So total for the evening is -42. Not the dent I wanted to make, but at least it's not higher.

On a side note, I was very impressed by the death cloud deck, and may be trying it out more in extended.




Sunday, December 14, 2008

Update

Ok, So with the 12 dollars I had left I played two 5-3-2-2 constructed queues, and got just blown away by faeries both games. I play Reveillark the first game, and mirror Faeries the next. The cards just didn't flow my way I had color screw in one of the Lark games, but it just was bad beats.

So I'm at -25 at this point

I spent 12 dollars to let me play a little more since this is my day off, and my last one to play Magic all day till after Christmas. I should be putting more lights up, but I'd rather do this. So I played a 2-1 Alara block tourny and watched as I brought the guy to less then 5 life both games before his 5 color control deck just took control, and destroyed me.

So -37 and heading into more. I'll update as I go along.


Edit: Tried out new BR token deck, and lost to 5 color control....grrr

edit edit: spent 9 dollars on extended deck, not counted for this tracking exercise. So with the above loss, I was down to zero tickets. So I purchased 9 more to play with. Current total -46

And we're back

So tonight I got the draft inch and used my winnings to do a triple shards draft. I got a few good Naya cards, so I tried to force it, but lost first round to a near perfect Esper deck. Master of Etherium, Sharuum the Hedgemon, and more Glaze fiends then I can shake a stick at.

So, in defeat I did a 2-1 std with the reveillark deck that I've been doing so well with, and lost to a red-black-white token deck with furystoke giant as a finisher. I hadn't seen the deck before, and didn't know how to face it. I took it to three, but I lost to a ill timed torrent of souls.


So from +3 to -15 I go, let's see what tomorrow brings.




Until next time, remember....All work and no play

Thursday, December 11, 2008

Reset to Zero

You know, I noticed something that I'm not doing in my Magic reports here. I'm not recording the packs that I win as profit, and therefore throwing off my whole system. So as of Today I am reseting the count to 0 Dollars and starting over.

My starting funds include:
3 Shards of Alara packs = 9 dollars (They went down in value)
16 tickets=16 dollars

Total=25 Dollars
Starting value=0

I am entering into a std 4 man tournament (3 tix...22)

I am playing a jund warrior build from the Star City games 5000 dollar tournament in Philadelphia, seeing how it plays. I'm playing against faeries, and round 1 I keep a shaky mana hand, and the fae perfectly curve out, and I concede on turn 5 when the second mistbind clique lands.

We sideboard, and I side in the raking canopies and mass removal

I get a land heavy hand, but with potential. He thoughtsiezes me first turn revealing a clique, and I know I'm into a fight. He took my obsidian battle axe, therefore limiting the once explosive potential of my hand. I cast two creatures whish he agony warps and terror, but he's stuck on two land, and I have two treetop villages out. I attack with one. He gets a third land and casts a loxodon warhammer. I play a land and send one of the villages in again. He plays a mutavault and passes. I draw my naturalize. Now, I have the choice, send both villages in, or keep one back for naturalize mana. I play it safe and keep one back...he activates his mutavault and blocks with it. I fully expect an occompaning agony warp, but surprisingly he doesn't have it, and loses both his mutavault and 1 life. After he hits me with two pepper smokes trying to bait me to play my jund charm to save my treetop. I naturalize his warhammer instead. Call me cautious, but that think scares me, and I'm ahead in tempo and life. The next turn is uneventful, he passes drawing no land, and I attack with the village, he's down to 8. He plays bitterblossom next turn, leaving one mana open. I attack with the Village, and jund charm it giving it +2/+2, leaving him at three life. With bitter he's done next turn. Unless of course he Mistbind clique's the bitter leaving him at 2 life. Next turn clique's again. Bringing to 6. And cryptic's my village into submission on the third turn. What a turn around....that sucks. But onto the nxt tourny.


This time I'll join a 5-3-2-2, which is 6 tix. It's std, and I'll be using my Reveillark deck that I came in second with last night. So I'm at -9.

Turn 1: mountain, Figure
he plays savage lands tapped
Turn 2:play rugged prairie, and knight of the meadowgrain. I attack with Figure for 1
plays forest, and rampant growth fetching another forest. I think I'm playing jund mana ramp, which means I'm in a race till he starting casting stuff that I can't deal with.
Turn 3: draw and play reflecting pool, pump figure to 2/2, attack with both creatures, score 15-22 due to lifelink from Meadow.
opponent plays fire-lit thicket, and fertile ground. He then cast firespout which wipes my field
Turn 4: draw and play another rugged prairie, and play ajani vengeant tapping his fertile enchanted land.
opponent passes without playing a land
Turn 5: I play ranger of Eros fetching a burrenton forge tender and moggfanatic. I tap his land with Ajani again, and pass, at end of turn he resounding thunders Ajani for 3. Score 15-19 me.
Opponent: plays a twilight mire, and a chameleon colossus.
Turn 6: i play a windbrisk heights, hiding a reveillark under it. I play fanatic, tender, and a figure I drew. I pump the figure to 2/2, and tap his land again.
opponent: he attacks with the colossus, and I block with ranger.
Turn 7: I attack with my three creatures, and pump figure to 4/4 level. I activate the windbrisk, playing Reveillark, and then I tap his colossus with Ajani. He tries to jund charm at EOT turn and sac tender to prevent.
Opponent concedes on upkeep.

Sideboard: I haven't really faced this deck before. I side in wraths to take care of his big creatures, and voice of all's to block the big scary things in his deck. I side out mogg fanatics and rangers

Turn 1: he plays reflecting pool and passes
I play windbrisk hiding Ajani
Turn 2: he plays fire-lit, and rampants for a forest
I play a plains, and knight of the meadow grain
Turn3: He plays a kitchen finks
I play battlefield forge and my own kitchen finks, and attack for two with the knight. He lets it pass score 24-20 me.
Turn 4: He plays a swamp and fertile grounds it.
I play a reflecting pool that I draw, and cast murderous redcap. I kill his finks, it comes back. I attack with knight and my finks. We exchange finks, mine comes back, his dies for good. score 27-20 me
Turn 5: he casts firespout which only my redcap survives by persist. The goblin deals him 1 upon re-entry.
I cast a ranger searching up a figurew and a forge-tender.
Turn6: he plays a swamp and passes
I draw my fifth land and attack with the redcap and ranger. He flashes in a cloudthreasher, and blocks the ranger. I have a warth in hand, so I play it safe and play siege-gang commander.
Turn 7: he firespouts again wiping my board, activates his treetop village which he played the turn before, and swings in for ten
ajani and figure tap cloud
t8: activate vcillage to ajani, summon collossus
I wrath and tap village with ajani
t9: he plays a land, and has one card in hand
I keep the village tapped, and summon redcap, and pump figure, attack with figure 13-11, and at eot he resounding thunders me for 6, redirects to ajani.
t10: he summons shriekmaw killing my figure

The next few turns I couldn't blog as I was playing due to time constraints. But what happens was I summoned my second figure and the forge tender. They survived the turn. I attack with my three creatures (redcap, figure, and tender), he double blocks my figure with the shriekmaw and his treetop village, and i pump to 4/4 killing the village. My figure dies, but I summon Vengeant from under windbrisk, and go onto win.



NEXT game:

Windbrisk-> siege
rugged-> mindstone
He plays two vivids and reflecting, ah 5CC, good match up for me.
bant charms my mind stone
I summon finks off second rugged
he plays mystic gate and chameleon
I play plains, ranger, mogg, forge
He hardcasts mulldrifter
second windbrisk, hide ranger, play mogg, forge, and figure, pump figure 2/2
he attacks, i blocks cc with finks, he plays wrath, i sac mogg, and lose my crew.
I summon ajani and meadowgrain, tap reflecting pool
he plays finks
I attack with knight and tap reflecting again
finks attacks ajani for three
he condemns my knight, and I tap his finks
he mannequins his mulldrifter at EOT. On his turn he attacks ajani with the flying fish, and summon cameleon
I'm drawing nothing but land, and tap mull drifter to kill it
he kills ajani with finks, and me with colossus, and pumps the colossus to 8/8, hardcasts mulldrifter
i cast second ajani and tap CC
He kills ajani next turn
I draw land for the 6th turn in a row, and concede

I side in stillmoons and voice of alls and gutteral responses)

I get a quick start with a figure pumped up to a 4/4, and get him down to 6. He tries to stall with bant charm (gutteraled twice), and 2 dryptics. Finally he tried top sower my revielark to his side, but I attacked with the three other creatures I had out, activated windbrisk to reveal a redcap, which killed his sower, and he conceded.

Third game is quick with another uncontested Figure of Destiny getting to 4/4, and him getting stuck on two land.

NEXT game:

Facing Mirror it looks like, or Vengeant weenie which shares cards with me. I get a knight of the meadowgrain out, and he responds with a spectral. I'm getting color screwed getting no red. he attacks, and activates his windbrisk, getting his siege gang commander out. He attacks again, and activate second windbrick summon cloudgoat ranger. Then he summons another siege gang commander.
I concede
Side in wraths stillmoons and VoA

Second game I got him to 6 with a fast attack strategy, then he locked it up. We stared at each other awhile, then I won with an alpha into a windbrisked redcap for the win.

Third game An uncontested Figure took it down with a vengeant activation and redcap summon being the only help. My opponent had Mulled to 5, and never really got in the game.


So i won 5 packs. WhooHoo! that's 15 dollars worth, so that makes up for the 9 tix I used for the tournament entries, and I end the night at +6.

All and all a good night.

P.S.= Played a 2-1 alara block in bed late and lost to weird black and white deck. final total +3

Wednesday, December 10, 2008

The slump is over

Ok, so not totally, but the Magic slump is. I haven't spent any more money since I last posted, so the total is still 48. I've manage to either second place or first place all the tournaments I've been in since the last posting. My ranking has gone up to an average 1604. WHOO HOO! No longer in the special Olympics category. Anywho, I joined a 5-3-2-2 tonight cause the 2-1 tourny wasn't firing and took second in that with a new Reveilark deck that I put together today. It was a blast to play and came back from certain defeat more then once. I have suspended drafting until Conflux comes out in February. It's just not profitable for me as it is for Darque.


Halo is still a little rocky. We seem to do ok in the beginning of the match, but then around 30-35 kills, they just run away with it. I am really getting tired of facing people way out of mine and the Mrs. league. Darque is really good, and is ten rankings above us. As a result of that, we end up facing better teams. Everyone says it shouldn't matter...but I really feel like I'm being forced to play at a level that I'm not at yet. Ah well, whatcha gonna do. Maybe the Mrs. and I can practice during January.

Until next time, remember......All work and no play

Sunday, December 7, 2008

Gaming this week has just sucked the big one. Seriously.

In Magic add 15 dollars to the last total, I think that makes it 48 dollars I've spent. I won a few games, but lose way more then I won. I think I'm just in a really bad mindset. Halo 3 has just been awful lately. I've been having the worst games of my "career", and I think I'm actually getting worse if that's possible.

I don't know what is going on. I hope things turn around soon

Monday, December 1, 2008

Slight update.

I played two constructed tournaments yesterday and got second in both. One was with G/B elves, and the other with faeries. So that's -6 tix, and +2 packs. My constructed rating is now 1551. Hey at least it's going up slowly.

For those of you keeping track, this means that I have 4 tix and 1 pack as of last night. I bought 2 more packs going from my initial 25 to 33 dollars. This was to enter a draft which I'll cover in a later post. After those drafts though, my limited rating is now 1640. Tune in next time to see why it jumped so much.

Until next time,

Rememeber, all work and no play...

Saturday, November 29, 2008

So how did the tourny go...

Well, i decided to play Faeries again... yeah yeah yeah, I know I'm a glutton for punishment.

I start off first hand with good spells, but shaky mana. Basically, if I didn't draw a black or blue source of mana by turn three I'd be in trouble. Well it's turn 5 now, and I'm in trouble. I'm facing Red deck wins which is my absolute worst matchup other then the mirror. My shaky mana doesn't recover in time, and I concede at 3 life.

Sideboarding: + 2 Eyeblight’s Ending, 2 Glen Elendra Archmage, 1 Terror, 3 Flashfreeze
- 4 Thoughtseize, 3 Sower of Temptation, 1 Fathom Trawl

2nd game: i draw a decent hand of Secluded glen, agony warp, mutavault, remove soul, sunken ruins, island, and Mistbind clique. I keep. He starts out with a flamekin bladewhirl. That's different from the typical RDW build, and I take note of it. I remove soul his boggart ram gang, and take another hit from the bladewhirl. We play the counter/burn spell shuffle, andthen he sticks a Vexing shusher, and I stick a Mistbind clique. My next spell is a bitterblossom, and I just take control of the game from there.

3rd game: My hand is four land, bitterblossom, eyeblight's ending, and scion of oona. I keep.

He came out hard...creature creature creature, and I was on the backfoot the entire time. I managed to stabilize at 4 life and take control of the game. I lost cause I got greedy. I attacked with all my guys, when I should have left 2 blockers up. i thought about it too, but I decided to go for it, cause I had cryptic command in hand. He had gutteral response to counter my cryptic, and killed me. Just got too greedy.









Until next time, remember all work and no play...

The day after thanksgiving

Hey all, hope you all had a happy turkey day. I sure did, and you can read all about it on my life blog. So the day after thanksgiving was suppose to be decorating day, just like last year. The Mrs. and I took down the xmas decorations from the attic, I brought down the lights and the tree and was getting all set to start decorating. Then the procrastination happened. I ended up playing Magic and Halo for more of the day then I wanted, for various reasons. On the plus side though, I got to play Magic, so here's the report for the day. I chose this format from one that I had seen on magic.tcgplayer.com, and it seemed to work well for that guy.

So starting value:

Since its the holidays and i'm getting close to broke buying presents for everyone, I went with a conservative amount 25 dollars.

Starting items for 11/29/08:
3 packs of Shards of Alara worth 4 tix each
12 tickets each worth a dollar.

rating:constructed: 1536 (I've been experimenting with Rogue decks lately and it's been hard on the rating)
Limited rating: 1624 ( I've worked hard to get this rating back up from a low point of 1348, I'm actually proud of this number.)
NOTE: 1600 rating is the default starting value

Here's how the games went.

First 4-man tournament I played my faeries deck. It's currently the top deck in the format, but I came up against the mirror, and the cards did not flow in my favor. He got bitterblossom out both games, and I didn't. There's not much I can do about that. He was so far ahead on tempo both games, that by the time I got into the game, it was over. (-4 tix)

2nd constructed: This on I took all the way through the strength of an old friend. G/B Elves an almost exact copy of the last seasons list. No one expects them and they are killer against faeries especially. (+2 packs)

The next two constructed I lost first round with faeries to a planeswalker control deck cause I got land screwed third game, and the next tourny I ran elves, but came across a rogue doran token/discard deck, that I didn't know how to play against. (-8 tix)

I decided to head to limited and did two drafts.(-6 packs)

The first draft i went bant with a splash of naya, and took second.

The next draft I got the weirdest five color monstrosity of a deck, that I lost first round with.

So at the end of the day I had 2 packs left and no tickets.

I've traded one of the pack for 4 tix, and am going to play another std tournament. I'll let you know how it goes

Friday, November 28, 2008

Intro

Hi all, RileyScott here, and this is my Gaming and Gadgets blog. Here I'll be discussing gadgets that I either acquire or find interesting, and documenting the games I play. So here is where I'll intro you to some of the more predominant games you'll be hearing about.

Magic: The Gathering Online: Introduced to me in 2003 by Darque(best friend), I initially didn't take to it much. I mean, the business model is quite odd to say the least. You pay real money, to get virtual cards that stay on the company's servers. Then you build decks, and pay more real money to participate in tournaments. Individual cards range from 10 cents to 20 dollars per. You can have 4 of them in a deck and prices can vary daily. So what brought me around...well, there are a few reasons.

1)Since I was introduced also in 2003 to Collectible card games (CCG), I was absolutely hooked. I wanted to slip these slim pieces of cardboard into their protective sleeves and play against another person basically any moment I was awake. This is the first reason why I prefer Magic Online to playing a paper card game, like actual Magic: The Gathering or Yu-gi-OH. I can play a constructed or limited tournament at any time of day 365 days a year. Not having to wait till Friday night or Saturday afternoon to play the deck that you just built is a HUGE boon to me.

I feel that I should share some history of how I came to play these card games:

My first CCG was Yu-Gi-Oh, which I bought random packs, and kept one deck, editing it with
new cards I'd get out of a pack or two that I'd buy with Darque. At first it was something to do when we didn't have enough time for a full blown Heroclix game which took time to set up. Over the course of about 2 months, we started noticing that we were buying more Yu-gi-oh packs then Heroclix boosters. I heard about the tournaments that MonkeyHead games was having, and went to play in one. I did ok, but I was totally outclassed by people with better cards. Let's just say that I don't take losing well. Especially when it wasn't based on skill, or luck, just that every card that was played against me was of higher quality. Then I found a place in the flea market that sold Yu-gi-oh singles. That was the beginning. I bought the cards I needed individually, and went back to the next tournament ready. It wasn't even close. 1st place. I continued on with Yu-gi-oh, building my collection, and continuing it in Florida after I moved there. That's when it became my main game. In NY Darque and I had played Heroclix, this was a collectible Figurine game based on Marvel and DC superheros, and Darque and I were the kings of our store. It was 1st and 2nd, and everyone else picked up after our scraps. In Florida though, the Heroclix gaming scene was just sad. The team build point totals were very low, and the competition was....not up to snuff. We quickly abandoned any hope of finding worthwhile competition, but after a few months discover that we have conviniently moved to the most populated Yu-Gi-Oh playing region in Florida. This led to a year and a half journey through the tournament ranks. Darque and I went every Saturday, and then towards the end of my two years in Florida big tournaments at convention centers. I was ok, not great, Darque having played Magic before was in his element, and even made nationals. However, it was not to continue for much longer. I moved back up north for financial reasons, and found that it did not have the competition I was looking for, and the format soon disintegrated into a luck game. Concentrating on who could combo out first rather player skill. I tried to revive my VS. system collection(Another card game I had started in Florida), but the small tournament group soon dissolved. So there I was, a card player without a game. It was at this time that I revisited Magic Online, after an almost 2 year absence. Darque still played, and therefore became a cornerstone to help our now long distance friendship flourish. That was June 2005, and I've never looked back. I now play tournaments regularly on magic online, and it is my the main game that I play.

And now we return to our reasons:

2)Storage: I have a long white box that is 3 feet by 2 feet filled to the brim with Yu-Gi-Oh cards at my parents house. I have a metal deck box and another small cloth case filled with over 18 VS decks. The amount of VS. cards I have fills 3 huge binders and another small showbox. These were the cards I didn't put into decks. With Magic Online, my collection is neatly organized on the computer, and kept intact my Wizards of the Coast IT department. They guarantee my investment, and I've yet to hear about anyone losing an account. I have almost 20,000 cards, and they take up no more space then an icon on my desktop. Now that is efficient.

3) Rule of four: In Magic, you can only have 4 of any particular card in a deck. In real life if you want 4 cards like Wrath of God
in two decks, that would mean that you would need 8 actual copies. On Magic Online, you would only need 4, This is because you can make an infinite amount of decks, all of them with 4 Wraths of God, cause as far as Magic Online is concerned, you always have those 4 to use, since you can only use one deck at a time. This leads to a cheaper economy to trade with too, since everyone can trade away any copy of a card that they get more then 4 of. This leads me to...

4)Cheaper: Now granted, Magic Online is not cheap by any measurement comparing other games. I have have probably spent more on Magic Online then on any real life game. However compared to actual paper Magic, it's a steal. Card prices are only similar during launch weekends. A perfect example of this is the card Garruk Wildspeaker.

When Garruk was first released a year ago at the start of Lorwyn block, his price went something like this in real life.

Oct 2007:10 dollars
Nov 2007:20 dollars (after first tournament results in which he dominated came out)
Dec 2007: 30 dollars (for right before worlds, when everyone was looking for him)
January-October 2008: 20-15 dollars (This is the current price. Keep in mind that this card was released a YEAR ago, and appears rarely in tournament decks since the release of Shards of Alara the current set.)

Online pricing: since Magic Online gets the cards released a month after they are released in real life, Garruk was the most sought after rare in Lorwyn for a while.


Nov 2007: 15 dollars
Dec 2007: 25 dollars
Jan-April 2008: 10-15 dollars
May-Nov 2008: 5-8 dollars

This is what the rule of 4 does. Since the drafters on Magic Online can trade away any card they get extra of over 4, eventually the market is flooded, and the price goes WAY down. Also, do to the virtual nature of the card, it never eclipsed the real life price. Therefore, no matter when you bought Garruk, it was cheaper then buying it in real life.

So those are the reasons I play Magic:The Gathering online. I plan to use this blog to keep track of my rating, and my game play to try and improve my game.


Halo3: The second most played game in the Scott household, and the most social. This game is played almost nightly, and with our good friends Darque and DD in Florida. We play in "Team Slayer", both us and our wives, and play against other teams of 4. The funniest thing is that this is the first time I've actually done something like this. Usually, I would get a game like Halo and Halo 2. I'd play through the story mode first, then try online. I'd see that it's nothing but juveniles and idiots cursing and shooting their teammates, and then it would sit on the shelf till I got nostalgic one day. This changed when Darque took a sabbatical from work last year. We had played Halo 3 together online a few times, but now it was his time to "master" this game. For two months, he and his wife basically played every day for at least 3-4 hours cumulative time. My fiance (at the time) and I would join them at night. Over the two months, Darque went from an ok member of the team to the best on the team. We've all progressed at our own rates and are now in the upper teens in ranking numbers (Darque is in the late twenties). This is a great game to help the Mrs and I relax, and bond with our long distance friends. You'll hear mainly gripes about this game mostly, but maybe I'll get some tips in the comments section to help me improve.

Rock Band 2:

RockBand 2 is the music game we play. There are alot of choices out there today for music rhythm games. We were originally a Guitar Hero household. I in fact got Guitar Hero 2 for xmas in 2006. For 2007, after getting Guitar Hero 3 for my birthday and being disappointed with it. My wife and I purchased RockBand 1 for the big 2007 gift for each other. Over the next 9 months, we played RockBand almost exclusively, finding it much more friendly then GH3's ultra challenging and odd song selection. When there was a choice between Guitar Hero World Tour, and RockBand 2, the decision came down to really one thing.
RockBand 2 is backwards compatible with Rock Band 1's songs!
This meant, no losing the songs that we had beaten and praticed, and still enjoyed to play for fun. This meant over 100 songs on launch day, and the instruments were backwards compatible to boot. When we play this game this game, I am generally the drummer, and the Mrs. is wicked on the Axe.

Wii Games: This category includes Wii sports, Super Smash bros brawl, Wii fit, Mario Party 8, Mario Kart Wii, and The Legend of Zelda: Twilight Princess.

Generally these games come out when we hang with Hawk and Dove, or when we need a change of pace. Though they did prove quite a hit to bring over to my parent's house on Thanksgiving.



Well that's a brief run down. And until next time, remember, all work and no play...